Come along with me? Made in Blender, rendered with Evee.
As seen on Instagram and Artstation.
This is my second entry for Inktober 2020 day 02. The theme for this day was Wisp. While I didn’t knew what I wanted to do at first, I’ve just opened Blender and started to mess around with a sphere. Also, make sure to have plenty of resolution to get good looking deformation.
First, turns out we can get decent results only using modifiers. After a couple of modifers used to squash, punch holes with booleans and twisting, we can definitely get good results.
Next, I’ve started to experiment with planes here so I took a transparent shader mixed with a drawing texture to get some lines going. The fun was to copy and paste it around, achieving a much more convincing drawn look. Above all, this one turned out to be more fun and interesting than my first entry.
Finally, I was more confident this time to record the whole process and make a timelapse so you can see what the steps are like.
More to come.